YENRA MOTION-CYCLE REVIEW CHECKLIST Use with the source animation and the exported clip in its target engine. Record length units explicitly; compare the same event one full cycle apart. Clip / rig / export version: Authoring tool version / target engine version: Frames per second: Cycle start / corresponding repeat frame: Number of frame intervals: Duration in seconds = intervals / frames per second: Distance traveled per cycle (meters or explicitly named project units): Average speed = distance / duration: Root-motion policy (which system applies translation/rotation): Left-foot contact interval: Right-foot contact interval: Loop sampling convention / duplicated endpoint: [ ] Several repeats play cleanly at the intended speed. [ ] Position and motion through the boundary are continuous as intended. [ ] Planted feet remain appropriately anchored in world space. [ ] Scale and root-motion settings match the target controller. [ ] Blends into and out of the cycle are checked in the target scene. [ ] One-variable changes are compared with an original reference. SYNTHETIC EXAMPLE (not a measured character): 24 intervals / 24 frames per second = 1.00 second. 1.20 meters / 1.00 second = 1.20 meters per second. For a 1.80 m/s controller, initial rate experiment = 1.80 / 1.20 = 1.5x. This aligns average speed only; inspect contacts and style afterward. Frame 1 to frame 25 spans 24 intervals. Verify exporter endpoint behavior. Observed issue: One change tested: Result / next check: Guide: https://yenra.com/faster-motion-cycles/ Research context: https://la.disneyresearch.com/wp-content/uploads/Authoring-Motion-Cycles-Paper.pdf Prepared September 19, 2026.